Watch this great film about Pixel Pyros from GameCity.
PixelPyros – Digital fireworks.
A futuristic firework extravaganza that allows the audience to set off digital ‘explosions’ kicked off celebrations to launch Nottingham’s GameCity8 festival in the city’s Market Square on Friday 18 Oct at 7pm. PixelPyros was a virtual pyrotechnics display mounted onto a massive 60-foot wide screen using state-of-the-art projectors and lasers. It invited its audience to get up close and personal with digital art by touching bright orbs of light on the screen to fire off beautiful multi-coloured rockets.
Seb Lee-Delisle, the digital artist who created PixelPyros, explains: ‘The frustrating thing about fireworks is that you have to keep your distance. PixelPyros is the complete opposite – it relies entirely on the audience to make it happen.’
PixelPyros’ Nottingham date at GameCity was the first in a national tour of the piece, which travelled to Brighton, Leicester and Huddersfield. The tour was funded by Arts Council England, which recognised the project’s ability to inspire people and open their eyes to the creative potential of technology.
Seb continues: ‘As an artist that works with technology, I love to encourage people to rethink what it can offer us. We hear so much about the negative influence technology can have on young people in particular but I created PixelPyros to show how technology can really unite people in a shared experience.’
GameCity is a city-wide experiment into large-scale public gaming created by Nottingham Trent University. Events are held throughout the year and culminate in the eight-day festival that is GameCity8.
For the first time, Game City partnered up with the Creative Quarter Initiative which aims to support enterprise in the city. Kathy Mc Ardle, Chief Operating Officer for the Creative Quarter Company, was delighted at this creative collaboration: ‘We’re delighted to be part of Game City in its eight year. Gaming is an important part of the city’s digital content creation and Game City is a fantastic festival, unique in the UK. We love the way the festival highlights technological innovation in gaming culture and also breathes new life into public spaces in the city centre. This is exactly the way we want to use technology – to create playful public spaces and events for the whole family to enjoy.’
GameCity director Iain Simons said: “It’s great to get this year’s GameCity started with a bang – a digital bang!
“PixelPyros is all about audience participation and making exciting things happen on a huge screen. What better way to introduce this year’s festival?
“This year we have two giant screens that will move around the Old Market Square, leading developers making games just for the week, a National Videogame Archive trip down memory lane and a family takeover at Nottingham Trent University’s city centre site.”
Follow them on twitter here: @pixelpyros; and join their facebook group here: www.facebook.com/pixelpyros.
For the latest updates and details of GameCity8 events visit www.festival.gamecity.org
As well as the eight days in October, GameCity organises a series of events throughout the year and across the UK. Projects aim to contextualise videogames as accessible, important, cultural, visionary and enduring pieces of work made by creative people with diverse skills, ambitions and imaginations.
GameCity is a Nottingham Trent University project with support and backing from a range of private and public sector partners such as Nottingham City Council, Broadway Media Centre, Confetti Institute of Creative Technologies and the Creative Quarter.
See what the press said here:
CHILDREN can build their own versions of Nottingham at this year’s GameCity8 festival. The annual video games festival is set to be held in Nottingham between October 19 and 26. Among the packed schedule of activities will be a two-day series of free workshops atNottingham Trent University’s Newton Arkwright Building on October 19 and 20.